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ALABAMA YOUTH SOCCER ASSOCIATION
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"G" LICENSE COACHING COURSE MANUAL
produced by Jason Vittrup, Director of Coaching,
A.Y.S.A.
A.Y.S.A.
3176 Cahaba Heights Road
Cahaba Heights, AL 35243
(205) 967-8652 (office)
(205) 967-8074 (Director of Coaching)
A.Y.S.A. "G" LICENSE COURSE
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This manual belongs to:
__________________________________________
Purpose: For coaching U-6 & U-8 players
Length: 3 hours
Minimum Needed: 10 coaches
Literature: A.Y.S.A. "G" Manual
Cost: Free
Instructor: ____________________________
Date: _________________________________
Location: ____________________________
Please keep this manual, as we hope it will serve
you for future reference. Thank you for coming to the course. |
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TABLE OF CONTENTS
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| Chapter 1: Developing a
"Soccer Smart" Philosophy |
5 |
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A. Pre-Season Parents
Meeting: Framework for Future Success |
6 |
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B. Parent's Meeting:
Singing the Same Song |
7 |
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C. Youth Development:
What Makes a Good Soccer Player? |
8 |
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D. Reasons Why
Children Play - and Quit - Sports |
10 |
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E. Getting Mind With
Body: Practical Psychology |
11 |
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F. 101 Verbal Praises:
Higher Self-Esteem, Higher Performance |
15 |
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G. Why Are We Playing
Small-Sided Soccer? |
16 |
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Chapter 2: Knowing the Needs of the U-6 & U-8 Player |
21 |
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A.
Characteristics of Typical U-6 & U-8 Players |
22 |
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B. The
U-6 Player: Do You Know the Audience? |
23 |
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C. The
U-8 Player: Do You Know the Audience? |
24 |
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D.
Effective Communication: Coach to Player Basics |
25 |
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E.
Developing an Eye for Skill: Essential for Nurturing Growth
-Dribbling, Striking, & Receiving the Ball: What to Watch for |
27 |
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Chapter 3: What to Do at Practice |
33 |
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A. Ideal
U-6 & U-8 Practice Parameters |
34 |
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B. Ten
Practice Tips: Suggestions for a Better Training Session |
35 |
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C.
Practice Plan |
36 |
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D. Fast
Footwork Patterns |
37 |
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E. Back
Yard Playing: Investing in Quality Time |
40 |
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Chapter 4: "Fool Proof" Practice Days: Just Add Water |
42 |
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A.
Ready-Made Practices: Ten "Can't Missers" |
43 |
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B. Chart
of Ready-Made Practices: What, When and Why |
44 |
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* What are the
Benefits of A.Y.S.A.? |
65 |
Dear Coach,
This manual may seem like a lot. Believe me, I am well aware that you
might just say, "Hey, I'm someone who got roped into this coaching deal.
Do you really think I'll read through this whole thing?"
If that is you, we love you anyway. What I hope you will do is keep
this thing handy so that some day, if you do have the urge, it will
serve as a resource. Besides, it does make for a good roach killer, once
rolled up.
The "G" Manual has been designed so that most pages are a beginning
and end in themselves. This allows you, the coach, to photocopy pages to
hand out at parents meetings, to take to practice, etc.
A friend, who became the coach of his daughter's team, once admitted,
"When I first started coaching, I had absolutely no idea what this game
was about. So I went to this guy I knew who had been coaching his
daughter for a few years and said, 'Hey, Cliff, do you have anything to
show me what to do at practice?' And he said he didn't, so I just did
the best I could. Man, if I would have just had some guide ... it would
have saved me a lot of trial and error."
Well, this guy fell in love with the game, and would have really used
this manual. Not that he would have read every part - he might not have,
and maybe I wouldn't have back then either. But it seems better that,
for people like him, the manual be more than enough, than too light.
However you choose to make use of this manual, the important thing is
that we all keep learning.
Thanks for your time,
Jason Vittrup
CHAPTER 1
DEVELOPING A "SOCCER SMART"
PHILOSOPHY
A. PRE-SEASON PARENTS MEETING
Framework for Future Success
Getting the parents behind your program is very important. Because
soccer is a game that few of our adults grew up playing, and because it
is so very different from the other sports, it will save a lot of time
if a parents meeting is organized, preferably before the season begins.
Each player should be represented by at least one guardian.
So many of the ideas expressed below are extremely different concepts
for Americans to ingest because of their upbringing. It is not that
there is something wrong with their experience - it's just that soccer
places different demands on the players than the sports the parents
played. These different demands translate into different demands upon
the parents.
Even though the parents protest that they support the following
ideas, much of their responses will be on the surface until the coach
takes them deeper. The challenges that must be confronted are those that
occur when things are not going according to the parents 'expectations.'
Many of those situations arise during games.
The following segment - "Parents Meeting: Singing the Same Song,"
should help. Also, please read the article "What Makes a Good Soccer
Player" before the meeting. It might be a good idea to copy the articles
to hand out to the team parents.
B. PARENTS MEETING
Singing the Same Song
Concept Means of Implementation
Development is more important than winning.
- Do not sit players on the bench for long periods of time - they
mostly develop in game situations.
- Avoid designating "starters" and "substitutes." Try to start
different players in different games so that each player learns to
perform in different roles. This is made easier when expected to win.
- We all want to win; it is not, however, the main objective.
The main objective is the kids having fun while developing. Thus,
teach a style of play that works long term - put the ball on the
ground, use skills and smarts rather than kickball and muscle. Don't
fall into the "kickball" trap.
- When speaking to players and parents, don't emphasize winning and
losing. Focus on playing well, developing, learning, improving.
The players must learn to make decisions, (1) Parents should not
holler at the kids for better or worse - not the parents. and get the
kids "rattled." (2) Parents should not make decisions for players, or
the players will become dependant on someone else to do the thinking.
(3) What should the sideline do? Cheer and support, pull for the team.
(4) Occasionally remind the parents: let players make the decisions.
Players will be put in different positions; (3) Explain to the
parents the logic of positions are not important right now. developing
"complete" players: players who can do everything. (2) Explain that
during the games players will be moved around. (3) Do not get caught-up
in formations and positions for the young players. Teach that progress
means playing, having fun, and developing skill.
Please read the following article, "What Makes a Good Soccer Player."
It answers many of the following questions.
C. Youth Development: What Makes a Good Soccer Player? by
Jason Vittrup, Director of Coaching
Often the pressure of winning works against the very processes that
allow soccer players to reach their potential. So what can you do to
help produce a good soccer player? The answer to this question reveals
the problems a coach must overcome if he is to do what is really best
for the kids: help them to develop.
I. A good soccer player is a complete player. This is a very
different concept for most Americans since the "big three" sports only
provide a restricted job description for their players. Offensive
lineman block, pitchers throw, and point guards dribble the ball up the
court. As you can see, the "big three" tend to 'specialize'...you do
this well, so therefore, this is about all you will do. It makes sense
for their sports to do so.
But 'specializing' with youth soccer players only hinders their long
term development. Bora Mulitinovich, coach of the 1994 World Cup Team,
believed that a good player was one who could play 7 out of 11 positions
on the field. Granted, most youth programs do not field 11 players a
side until U-12. But if you dissect what he is saying, 7 out of 11
positions would include being able to play on the left side of the
field, the right side, in the center, up front, in the back, and
midfield. In other words, a good player can do everything.
Your people must be made to understand that just because Meredith
feels more secure now playing only one position, in the long run, she
will suffer if not exposed to more. Being one dimensional as a youth
player often leads to bench sitting later. Each needs to know how to
dribble, how to slide tackle, how to control a ball out of the air, how
to pass with either foot, how to be relaxed enough around the goal to
score. How many times have you seen a shot taken that goes into the
trees, and heard the sideline mutter, "What do you expect? She's a
fullback!"
Chances are, this player was made a defender at a very young age, and
not trained to beat people with moves, or taught how to relax around the
goal. In fact, her coach even had a rule preventing the fullbacks from
crossing the midfield line, and would scream at her for attacking
(because he wanted to win). Her sister is a forward who is a natural
goal scorer, but was never taught how to defend, to scrap, to make it
difficult for others to get by. Her cousin is a left-footed player who
only plays on the left side. Unfortunately, she cannot cross the ball
with her right, let alone shoot with it. All three of these players are
being cheated out of what could be.
Accepting these challenges at practice includes teaching every player
how to finish, how to defend, how to use both feet, how to be a tricky
dribbler, how to pass. It means putting these players in situations that
cause them to make mistakes and learn. It means making them understand
what being a good soccer player entails.
II. A good soccer player is one who can relax enough to make
controlled decisions quickly, while under intense pressure.
As coaches, we must ask ourselves, Are the players making their own
decisions, and learning to take responsibility for them? Take a look at
any sideline on Saturday, and what you tend to see is parents and
coaches who are making decisions
for the kids. "PASS THE BALL!
SHOOT, SHOOT! GET RID OF IT!" Let me ask you something. If you had
someone that was three times taller than you, and 5 times heavier,
standing on the sideline hollering commands, and you deeply wanted their
respect and at the same time had to ride home with a potentially
volatile giant, wouldn't you consider just doing what they said, rather
than thinking on your own?
The problem is, this scenario creates robots, not thinkers.
Creativity is non-existent because the sideline has all the answers
(i.e. the coach and parents calling the plays). Forget relaxing under
pressure, or playing a smart, skillful game...too much anxiety around.
What needs to happen is for parents and coaches to become convinced
that the players have to make the decisions. They should be encouraged
to make mistakes, even if it means losing. For instance, the kick-balling,
fast-break style that is king at the U-10 level is rarely successful at
older age levels. More skillful teams, teams with a smart sweeper (last
defender) will simply take the ball away and not return it. These teams
usually keep the ball on the ground, where it can be controlled, to use
skills and brains, rather than boom-ball and brawn.
This relaxed, skillful, cerebral style of play begins when the keeper
gets the ball. It has to be ready to begin in the back, for if the
keeper and fullbacks appear nervous, panicky, or "kick-bally", then
everyone else gets nervous, panicky, and "kick-bally". So the ball is
worked out of the back on the ground in a controlled manner ... not
blasting it, not sending balls to nobody or out of bounds, but looking
up, seeing, and making relaxed decisions. Inevitably, somebody will make
a mistake and give the ball away to the other team, right in front of
the goal. Boom ... they score, and you're down 1-0. It is here that the
pressure appears. People will say, "Why don't you just blast it down
field? Why don't we just let our mammoth goalie whale it downfield so
our gazelles can run it down? That's what wins!" Yes, that might get
these people closer to winning the U-10 World Championship. But the kids
do not learn anything that is going to help them later.
Accepting these challenges in the game means that you sit players on
the bench for randomly kicking the ball, before explaining to them the
importance of control. It means playing players in different positions
(especially when you are in control of the game). It means playing
keep-away from the other team when you are pounding them. It means
developing a style that allows the players to make smart, skillful
decisions.
Players must learn the consequences of their own decisions, because
soccer is a player's game. That is why there are no timeouts, and at the
older ages, a coaching box and limited substitutes. Yes, we want
parental support: encouragement, cheering when good things happen, etc.
No, we don't want decisions being hollered out onto the field for the
players, no we don't want messages being sent that cause the players to
become distracted, upset, or argumentative .
III. A good soccer player is one who is extremely skilled .
In England, it is said that by the time a player reaches the age of 16,
he must have fully mastered the skills, since from that time on, the
game becomes increasingly tactical. In Argentina, many players reach
this age of skill mastery at the age of 12. Here, it may not be until
the age of 20.
Nothing is more common than a player who is dominant at 10 but
mediocre at 17. This is because at 10, kickball, speed, and muscle is
king. So this dominant youth player and his coach thinks he does not
need to work on skills. Next door, a little, scrawny kid, who gets
outran and out-jumped every Saturday, is out in the back yard touching
the ball. At 17, this player turns out to be far superior because he is
a better player. The moral is, if you have good speed, strength, and
size, you are a good athlete. But you are not a good player until you
have skill.
It is my challenge to you to make sure your team is receiving skill
training every practice. You can accomplish this by learning to
demonstrate skills at a standing pace, and letting the kids figure out
how to do it faster; by bringing out trainers who can teach skill; or by
making the decision to turn the team over to a coach who teaches skill
in detail.
IV. Good players have a passion for the game.
If you do anything for your players, nurture
a love of the game. The love of the game is what will sustain them to
grow up to be players, or fans, or people who support soccer. They must
all have good experiences.
What can you do to help them learn to love the game? What do they tug
on your shirt during every practice and say? "Coach, when are we going
to scrimmage?" End every practice with a scrimmage. Let them play.
They'll love you and the game for it.
D. REASONS WHY CHILDREN PLAY - AND QUIT - SPORTS
WHY THEY PLAY
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Fun - The adjective that must
describe the time spent at practices and games
To learn and improve skills - The coach must be a teacher; but first,
the coach must become a student.
To be with friends, and make new friends. Friendships are very
important to players.
Excitement The thrill of playing the game is a reward.
To succeed or win - Notice that winning is not a very high priority -
fun, learning, and being with friends are more important.
To exercise and improve fitness Feeling good physically leads to
feeling good mentally
WHY THEY QUIT
- Not playing - Kids do not develop, or have fun, on the bench. They
need lots of playing time.
- Being criticized and insulted - Making mistakes is a major part of
the learning process. But players
interpret insults and criticism as statements about their worth as human
beings.
- Mismatching - When mismatched with someone of greater size or
skills, fun evaporates.
- Stress - Stress derives not from the game, but from the reactions
to it.
- Failure - Failure is frequently determined from the messages the
children get from the coach. Criticism and placing too much emphasis on
the outcome, rather than the effort, lead to a lowered self esteem - and
less interest in playing.
- Poor organization - A lack of activity at practice, or too .much
rigidity, become further reasons for children to drop out of the game.
E. GETTING MIND WITH BODY Practical Psychology
- Player-Centered 1. Player-centered coaching is the
act of helping coaching players develop a positive self-image through
sports. The philosophy recognizes that a positive self-image is
crucial to the future success of the players. This recognition
translates into emphasizing that having fun, trying your best, and
improving is more important than winning. In short, the emphasis is
placed on effort rather than outcome.
- Motivation 2. There are two types of motivation -
negative and positive. Do you know the difference? Negative motivation
uses threats, sarcasm, disappointment, humiliation, disrespect,
forces, and employs cynicism. While negative motivation may cause the
goose to lay one more golden egg, it strangles the goose in the
process. Negative motivation causes the player to lower his
self-esteem, and always leads to one result: rebellion. Positive
motivation employs high expectations, uses visual images of success,
tries to catch people doing things right, aims to create desire, uses
attraction rather than forcing, is enthusiastic, treats the players
with respect, sends a consistent message, and is fair with everyone.
- Down-Talk "Down-Talk" is one type of negative
motivation. Fir instance, take the player who always give the ball to
the other team. If the coach says, "Billy, quit turning the ball over
to the other team!," we have a problem. The word quit puts Billy into
a negative state, meaning his sub-conscious compares this situation to
past situations of beings scolded, times when he was called a quitter,
and activities that were not fun. The body then corresponds to these
sub-conscious thoughts by increasing the heart rate, taking shallower
breaths, and tensing the muscles. The result is that Billy is more
likely to make mistakes because his body is in a negative state.
- Up-Talk "Up-Talk" reflects a better choice of
words. In the same scenario, the coach would say, "Billy, pass the
ball to your teammates." While the verbal difference seems subtle, the
psychological difference is not. Billy now has a positive image to
visualize. And anytime the mind can see itself doing something, the
chances for success have jumped. The body begins to conform to the
image, resulting in a lowered heart rate, deeper breathing, and
relaxed muscles. Down-Talk should only be used when all else has
failed.
- Labeling - "Labeling" is the act of referring to
someone by something other than their first name. Labeling can cause
problems because, besides often communicating disrespect, it can also
provide an image for the child to fulfill. The same can be said of the
team name. Have you heard a child openly referred to as a "Wildman,"
"Animal," or a "Terror?" Or a team referred to as the "Devils?" These
images can become self-fulfilling prophecies.
- The Feedback Feedback is the signal that guide
players towards Sandwich success - much like the signal that guides a
plane to a safe landing. A "Feedback Sandwich" provides something good
before and after the meat of the message. For instance, consider the
player who shoots from bad angels rather than crossing. The player can
be "sandwiched" into better behavior. "Billy, that was a great run you
made up the sideline" - (Billy is now in a positive, receptive state).
"Next time, take a look across the field - we had three people open
waiting for a cross" - (The meat, or information). "And I know you can
do it cause you are a hard-worker, and I've seen you do it before." -
(Something good to wash it down, and reinforces a positive state and
image of success.)
- Praise and the Praise creates a positive
self-image, when used Importance of correctly. Two types of praise
prevail. "Praise for Separation Being" means the coach appreciates the
children for who they are, rather than what they do. "It's good to see
you;" "It's nice to have you here." The message is, each has an
inherent value for just being. "Praise for Doing" reflects an
appreciation for a player's efforts or accomplishments. "Good shot;"
or, "Great game today." Be sure to separate "Praise for Being" from
"Praise for Doing." If combined, mixed messages are sent. For
instance, consider this: "Sarah, I like you. You played a good game
today." Sarah might think that if she hadn't played a good game, maybe
you wouldn't like her; her teammates might think that since they did
not play well, you don't like them.
- Senses People input information primarily through
the five senses - hearing, feeling, seeing, tasting, and smelling.
Each player has one prevalent sense. But the coach may not know which
sense that is. So when teaching, be sure to show for the 'visualizers,'
explain for the 'listeners,' and touch the surface of the foot used
for the 'feelers.' (Smelling and tasting? Rarely used on the field.)
- Subconscious Be aware that the subconscious part of
the brain Deposits & records everything that happens and stores it.
Withdrawals Nothing is truly forgotten. And this is the section
responsible for the majority of muscular movements. Every interaction
between coach and player should be viewed as a deposit or a
withdrawal. The idea is for the coach to build up a savings 'account'
with each player based upon numerous deposits. One withdrawal can
obliterate numerous deposits if it is big enough. But the coach who
has managed his account diligently has built up enough 'interest' in
the player to command respect.
- Self-Talk Players who say the right things to
themselves force the brain to focus on the right clues, rather than
being distracted. Teach the players to say the right things to
themselves. Getting that brain to work for the player, rather than
against him - "Push, Peak, Place (when shooting, for instance)" - will
prove a worthy discipline - "Head up, see the field" - later in life.
- Touch The coach who touches a player appropriately
- a hug to let them know you care, a hand on the back to say it is
O.K., or a high five after a good response - is subconsciously
conveying a powerful message. The idea through touch, however, is to
only touch the player when giving, never in taking. For instance, to
grab a child by the arm when the coach wants attention causes that
child to become uncomfortable around the coach. This does not mean to
touch "inappropriately" is acceptable - quite the contrary. But it
does mean that a greater message can be conveyed if the touch is
appropriate and in goodwill.
- Individual The coach cannot treat everyone the same
- Treatment everyone is different. However, the coach can treat
everyone fair. Treat them different, but treat them fair.
F. 101 VERBAL PRAISES
Higher Self-Esteem, Higher Performance
Praise for Doing (76)
Way to go * Well done * Good stuff * That's the one *
Super * How smart * That a girl * Fantastic job * Now you got it * Way
to be * Learning fast * Top of the line * Good for you * Like it *
Fantastic * Good as gold * Great job * Gotta love it * Looking good *
Excellent * Nice creativity * You've got it now * Sweet * Beautiful * I
knew you'd do it * Making me proud * Clean as a whistle * Nice work *
Good effort * Wow * What a quick learner * Right on target * Bravo *
Good as it gets * Outstanding * That'll do it * Awesome * Tough to beat
* Neat o * Making it look easy * Really creative there * Terrific *
Getting it down now * Unstoppable * You're on top of it * Dynamite *
What a trooper * Great run * Such a good listener * Nice ball * Some
handy work there * Tricky * Nothing less than super * Bingo * Tremendous
touch * Marvelous * Good creativity * Exceptional IV That's the way to
win with class * Nice team play * Imaginative * That's the ticket *
Killer pass * Magic * Couldn't have done it better myself * That's the
way * Well in * Good answer * That's it * Gotta love it * You're on your
way * Unbeatable * You've got a handle on it now * Good example * You're
such a quick learner * That's what I'm looking for
Praise for Being (25)
It's good to see you * You are special to me * Thanks
for coming * Looking good today * I'm glad you're here * You're
important * You made my day * Give me five * It makes me happy to see
you * You're growing up fast * I trust you * You are the man * You
belong * I respect you * You mean the world to me * You are important *
What a joy you are * You're unique * I like you * You make me laugh *
You look strong * Couldn't have done it without you * I'm so proud of
you * You're A OK * I enjoy being around you
G. WHY ARE WE PLAYING SMALL-SIDED SOCCER?
I began playing 11-a-side soccer
as a 6-year-old boy. It was a great experience. There is nothing evil
about it. But since that time, a better way has evolved. This should be
no surprise to a nation so new to soccer. In fact, if you look at some
of the beliefs about sports we held only a few years ago, it becomes
obvious that we are definitely learning to do some things better.
| PAST BELIEFS |
PRESENT BELIEFS |
| 1. We used
to recommend meat as a pre-game meal. |
1. We now
know carbohydrates are where a soccer player's energy primarily
comes from, not protein. Meat is low on carbohydrates. |
| 2. We used
to think training with weights would make |
2. We now
know that being muscle-bound is near one muscle-bound, give them "blubberheart,"
or cause impossible for people with small bone frames; a player to
lose his skill. that "blubberheart" was a physiologic myth; and that
the only way one loses his skill is from a lack of playing. |
| 3. We used
to stretch by bouncing and bobbing. |
3. We now
know that bouncing only tears muscles not ready to expand. A better
method is to hold until the body is ready to go further. |
| 4. We used
to do sit-ups with straight legs. |
4. We
now know that straight-leg sit-ups are bad for the back. It is
better to bend the knees. |
| 5. We used
to think sports were not for girls. |
5. We now
accept girls being athletic. |
| 6. We used
to think water breaks were for "sissies." |
6. We now
know that dehydration is serious. |
| 7. We used
to think improving speed was impossible. |
7. We now
expect speed improvement. |
| 8. We used
to give players salt pills for cramps. |
8. We now
know that lack of water and potassium are the direct reasons for
cramps, and that salt pills only heighten dehydration. |
| 9. We used
to stretch the thigh by laying all the |
9. We now
know that laying all the way back way back, bending the leg 180
degrees. only serves to damage the knee. |
| 10. We used
to think that A.C.L. tears were career- |
10. We now
know that most A.C.L. tears are ending. repairable, if players
rehabilitate properly. |
THE BENEFITS OF SMALL-SIDED SOCCER
Small-sided soccer is one of those things that we are
learning to do better. I am convinced that small-sided soccer is the way
to go.
What are the benefits of reduced numbers? Small-sided
soccer:
provides the player with more touches on the ball,
which will produce more fun, and skill, for the player.
creates more scoring and defending opportunities
for the players, rather than the large-sided version of "don't come
past the midfield line, you're playing defense."
keeps the players involved, as opposed to the
"Billy stop picking daisies, here comes the ball!" scenario.
lessens the burden upon the coach, since it is
easier to work with fewer players.
creates more coaches, and fans, since by the time
the kids reach the U-12 age, more people have been involved.
reduces the field size - therefore making it easier
to find field space. 3 vs. 3 fields only have to be 15 x 20 yards.
more appropriately matches kids abilities with the
concepts they are trying to learn. Before a player can master 10
teammates and 11 opponents, he must first grasp the options of short,
long, and wide.
imitates the way most great players learned to play
... in small-sided games!
While change is never easy, it is usually a good idea
to stay ahead of change, rather than be left behind.
Most people do not know that the U.S. Soccer has been
presented with a proposal to mandate small-sided soccer, U-6 thru U-10.
This means that all tournaments and leagues sanctioned by U.S. Soccer
will be small-sided.
We do not want to be left out, or left behind the
game. We want to stay in rhythm with the changes.
QUESTIONS AND ANSWERS CONCERNING SMALL-SIDED SOCCER
1. Small-sided soccer is not real soccer. I want my kid playing real
soccer.
Take a look at the game through the eyes of a child. Children do not
play soccer; they play
at playing soccer. Soccer is about
skillfully controlling the ball, passing, scoring goals. Players in the
small-sided format are getting these things ... only a larger dose of
it.
If a player cannot pass the ball from one side of the field to the
other, then the field is too big; if he is not attacking and defending,
he is not developing a well-rounded game; if he is chasing the ball
around in a large herd or swarm, he is not learning as much as if we
reduce that swarm.
2. How will we make the transition to the 11 vs. 11 game?
The transition to the larger game, under the current A.Y.S.A. format,
will be as follows:
|
U-6 3 vs. 3 |
U-10 8 vs. 8 |
|
U-8 4 vs. 4 |
U-12 11 vs. 11 |
Notice that this transition is gradual, allowing the players more
time to grasp the technical essentials (manipulating the ball) while
enhancing the consumption of the tactical ingredients (short, long, and
wide, for instance).
Rules for each of the above programs can be obtained from the A.Y.S.A.
office by calling (205) 967-8074 [Director of Coaching].
3. The kids need to learn to play positions.
Tactical considerations (formations, etc.) are pointless until the
technical challenges (manipulating the ball) are grasped. For instance,
there is no point in worrying about developing a player in a certain
position until that player has a repertoire of skills to use -
defensive, offensive, shooting, crossing, dealing with bouncing balls,
turning the ball, etc. Would you take your child and put them in only
math classes and deny them learning English, history, science, etc?
Coaches should not specialize with players until they are much older.
Otherwise, they short-change them.
4. I want my child to play on a team … one with
uniforms, in a league, etc.
The small-sided format, from 3 vs. 3 all the way to 8
vs. 8, is not a stretch away from the "team" concept. The games are just
as official, the uniforms can be just as colorful, and the records
deemed just as worthy. It depends upon what the team, and the league it
plays in, wants to do. In short, there is plenty of flexibility in terms
of how the league structures itself.
5. There is no way we are going to find enough coaches
to coach these teams.
Despite the initial panic, it is actually easier to
enlist parents to coach smaller-sided teams because of the lack of
coaching required! It is much easier to deal with a few young players,
than it is a bunch. Long term, it is actually going to make things
better because by the time the kids get to the 11-a-side stage, you will
have created more coaches than you would have had!
One way some organizations have solved the problem is
to keep a large-sided team together at practice, and then divide them at
games. This process can further be aided by getting an assistant out at
practice, which will allow the group to split, and then scheduling games
back to back, or on accompanying fields.
With a little creativity, and some long-term vision,
the small-sided format will not only work, it will work better.
6. Where are we going to find the field space for all
these fields?
The small-sided format actually makes finding field
space easier because the fields are so small. Remember: the space need
for a 3 vs. 3 field, for instance, can be as small as 20 yards x 15
yards. Fields can now be installed in places that were too small
beforehand.
7. Who thinks this is such a good idea besides A.Y.S.A.
?
Take a look at the next page ... read the quotes and
consider the sources. There is a lot of soccer experience there.
THOSE WHO SUPPORT SMALL-SIDED SOCCER
Look around at those who oppose going to the current small-sided
format, and you'll notice one thing in common: 99 percent of them did
not grow up playing the game. But go and ask someone who did, and listen
to what they say. Below are comments from some of the supporters:
There's no doubt that the reduction in numbers will result in
players with greater ability. How couldn't it? You have to get
better. I think it's one of the best things we've done in a long
time." Mike Getman, Men's Head Coach, U.A.B.
"Asking boys and girls of age 12 and under to play on a field
110 yards long and 75 yards wide with 11 players on each side is
rather like asking senior players to play soccer on a field 150 and
175 yards long and 100 yards wide or more, and 15 to 18 on each side.
If YOU believe such a game would be ridiculous ... then how do you
expect little boys and girls to learn to play the game under present
adult conditions?" Dr. John C. Pooley, Canadian Staff Coach
"It is my contention that our first step in motivating children in
sports must be to modify the games played by the pros to meet the
specific needs of those children." Terry Orlich, Sports
Psychologist
"There is a reason to believe that club coaches are inclined to
push young players into a stereotype pattern to suit club tactics. If
this is done at too early an age, individual technique can be
stifled." FIFA Report
"I like playing small-sided games because they keep people moving,
and it makes you play quick." Ally Lovelace, Age 15, Regional Team
Player
With less players on the field, each individual becomes much more
involved in the flow of play. I strongly believe that this leads to
better skill development, and most importantly, a greater enjoyment of
the game." Paul Harbin, Women's Head Coach, U.A.B.
"Small-sided soccer eliminates passengers on the field. There's no
where to hide, meaning you must improve those areas which cause a
breakdown." Jason Vittrup, Director of Coaching, A.Y.S.A.
"From an administrative standpoint, small-sided soccer gave us
tremendous flexibility ... we had so many more teams to play against,
it made a big difference in our competition. It also allowed us to put
fields where, before, we would have not had the space." Dennis
Pantazis, President, Vestavia Soccer Club
Small-sided games are invaluable because they promote
intelligence, understanding, and touches on the ball ... with the
essential benefit being the elevation of the decision-making process."
Rob King, Director of Coaching, University of Montevallo
"The child is not a small adult - neither physically, mentally, or
emotionally. Heart and lung capacities, muscular development, and bone
size do not allow for efficient participation on large fields."
Clive Hughes, Former Assistant Director of Coaching, F.A. (England)

CHAPTER 2
KNOWING THE NEEDS OF THE
U-6 & U-8 PLAYER
A. CHARACTERISTICS OF TYPICAL U-6 & U-8 PLAYERS
The following is important so that the coach understands what type of
audience with which he or she is working.
| CATEGORY |
U-6 PLAYERS |
U-8 PLAYERS |
| 1. Important persons of
reference |
Mom & Dad |
Parents, family, and
other associated adult guardians |
| 2. Environment they
feel most comfortable in |
Home |
Home, school,
neighborhood |
| 3. Physical dimensions |
Immature-lack physical
size and developed musculature |
Change individually,
with each player developing at his or her rate |
| 4. Organizational
ability (organize themselves and others) |
Very low; anything
complicated is confusing or boring |
Low; can begin to teach
difference between teammate and opponent |
| Motor ability (agility,
balance, and pace) |
Very low; pace is full
tilt or a standing stop; can examine balance by observing stopping
and starting, or standing on one foot |
Low; some improvement
because of increased body control and body awareness; leads to
guided discovery of skill |
| Cognitive dimensions
(evaluate, reason, and use judgment in decision making) |
Beings of need, not
reason; can begin to identify shapes, learning to count, alphabet |
Low; learn by trial and
error; simple problem solving improves |
| Perception of time and
space on the soccer field |
Perceive only the space
their body occupies; one space away is another world; cluster around
ball in "beehive" |
Beginning to become
aware of adjacent space in the immediate vicinity of their body;
beginning to comprehend connection between themselves and the ball |
| Game they play |
Size 3 ball; need lots
of participation; no standing, no waiting; no offsides or
complicated rules; 3 vs. 3 activities |
Small groups (3 vs. 3
to 5 vs. 5); size 3 ball; no offsides or complicated rules;
simplicity; encourage players to move freely over entire field area |
B. THE U-6 PLAYER
Do You Know the Audience?
|
Mental Development
|
| Imagination and pretend
activities dominate play time |
Problem solving
situations usually attended to one task at a time |
| The relationship
between time and space is only remotely comprehended -"big" could
equal 10 or 100 million |
Lengthy, sequential
instructions are left unprocessed; grasp only small pieces of
information |
| Rules of all activities
are very uncomplicated |
Beginning to assign
meanings to symbols, symbols to environment, i.e. B = baaa = ball |
|
Physical Development |
| Body management is a
top priority |
Running should be for
enjoyment only |
| The difference between
males and females minimal |
Increased usage of body
parts occurring daily |
| Education through
movement oriented activities -Show me how you might touch the ball.
Can you show me your left foot? |
Fatigue reached easily,
with rapid recovery; average heart beat around 90 bpm for male &
female |
| Advancement in motor
development begins with head, down towards feet, and body center
outward |
Fundamental movement
skills a priority: jumping, balancing, throwing, catching, etc. |
| Males and females weigh
between 30 - 50 pounds.; males approximately 35 - 45", females 37 -
45" |
Body segments grow at
different rates |
|
Social and Emotional Development |
| Need 'play" without
pressure, with generous praise |
World only perceived
from their perspective |
| The concept of "team"
or group play not understood, although it might be verbally
expressed -Team consists of little more than wearing the same color
shirt |
Awareness of body, the
self concept, and self image are developed through movement
-nobody wants to share 'their' ball
-good effort equals good performance |
| Psychologically, once
past midfield, the game is almost "downhill;' no going back, full
tilt |
Mother or significant
parent is most influential person in their life |
B. THE U-8 PLAYER
Do You Know the Audience?
|
Mental Development
|
| Limited capacity to
attend multiple tasks; concept of space and time relationship
minimal |
Effort synonymous with
performance, i.e. "If I tried hard then I performed well,"
regardless. |
| Categorizing of
information beginning; do not recognize some relationships that
exist, but assume others do, that actually do not |
Since limited by
capacity to attend multiple tasks, controlling the ball requires
most attention, leaving little for tactical decisions |
|
Physical Development |
| Coordination and pace
improved considerably since U-6 level, but still immature |
Cardiovascular system
still underdeveloped as child's heart rate peaks early, recovers
late |
| Injuries near joints
must be taken seriously since growth plates are there, skeleton is
still growing |
Temperature regulation
system immature; core body temperature raises faster with movement
yet takes longer to cool down than adults, i.e. "Put on your
jacket." "But I'm not cold." |
|
Social and Emotional Development |
| Intrinsically
motivated; soccer is purely "fun." Influential person likely father
or only parent |
Personal universe
expanded to neighborhood |
| Effect of negative
comments great; easily upset psychologically by peers and adults |
Desire social
acceptance; they want to be liked |
| Self-image, concept
beginning to develop, but is very fragile |
Begin to interact with
true playmates, with an inclination towards small groups |
| Identification with
team is very limited - "I play for Coach Jim," or, 'I play for the
Sharks.' Awareness of club or leagues is remote. |
Need for approval from
parents, teachers and coaches is great |
D. EFFECTIVE COMMUNICATION
Coach to Player Basics
As you know, young kids have very short attention
spans. This being true, it means:
Don't have players standing around in lines; if
using lines, keep them to something like one player working, maybe
three in line, but not waiting long.
Use the K.I.S.S. principle - Keep It Short and
Simple when speaking to the players;
Use some "crowd control" tactics to help "get the
message across" when communicating:
- make sure the players are facing away from the
sun - let the coach face the sun;
- when the coach is talking, all balls stop moving;
- be sure to face the team away from activities
behind the speaker - the last thing we want is players watching
someone behind the speaker and not listening;
- when the coach talks, everyone listens; then when
a player talks, everyone provides him the same respect;
- talk with the wind at your back rather than into
it;
- no one is to stand behind the speaker's
peripheral vision; you don't want somebody making faces behind your
back;
- when calling the team in, make it a competition
to get them there faster - i.e.., "THE LAST ONE BEHIND ME IS A
ROTTEN EGG!," or, "THE LAST ONE BEHIND THE 'END-LINE' OWES ME A
PUSH-UP!"
- ask questions when you are done, like, "Billy,
now what did I say the purpose of this game is?," or, "Sarah, which
goal are you to score on?"
- reward those who answer correctly with something
like, "OK, whoever answers my questions right today gets a piece of
bubble gum," or, "Whoever answers this question right gets to go
first."
Use demonstrations more than words - give the
players a picture to look at and then ask them to do it.
Move from activity to activity so that the kids do
not get bored. Spend 10-20 minutes per activity, then move on.
Remember the first rule of communication: THE
MESSAGE SENT IS NOT ALWAYS THE MESSAGE RECEIVED.
Avoid screaming. It is better to call the players
in to listen, than holler constantly to make yourself heard.
Portray yourself as in control and organized. Avoid
fidgeting, kicking the dirt or grasping for notes when speaking.
When speaking, be stationary - avoid running and
talking at the same time. When making a point, being stationary helps.
Coaches are less intimidating when they get down on
the players physical level to make a point. Staring up at a giant in
itself can heighten anxiety. Calling 'em in? Get on a knee.
Ask specific people specific questions after making
a point. For instance, "So Jessica, what are you supposed to do after
throwing a move?" When you ask a crowd, "Anybody got any questions?,"
many people say nothing out of fear of being embarrassed. Being
specific keeps people involved and helps the communicator gauge
reception.
E. DEVELOPING AN EYE FOR SKILL
Essential for Nurturing Growth
Further into this manual a number of exercises (<4 vs.
4) and games (>4 vs. 4) are diagrammed which the coach might use during
practice.
The exercises and games work on developing the skills
this age group needs the most: striking the ball (passing and shooting),
receiving the ball (collecting, trapping, etc..) and dribbling (running
with the ball). The coach's job during these activities is to observe
and correct techniques through demonstration. Do the players have 'good
touch' on the ball? Is the body balanced? Are the mechanics helpful, or
a hindrance?
A parent or player may ask, "Why is it important to
spend time working on these fancy touches? Aren't we wasting time?"
Below are three analogies which provide a good answer to this type of
question:
Analogy 1: Escaping from Fire: if two rooms full
of people caught on fire, from which room would more escape, the
room with one exit, or the room with ten? The more ways of escaping
trouble, the more chance of escape. The same with skills. Those who
have only one means of solving the problem, and who panic easily,
lose the ball much more than the player who can solve the problem
calmly a number of different ways.
Analogy 2: Sharpening the Sword: Youth players are
like a dull piece of steel at first. As the skills grow, so the
metal gets an edge. Every minute spent on skills, while not at the
expense of recognition and soccer smarts, is a minute spent on a
sharper blade.
Analogy 3: The Japanese Chef: Just as a Japanese
chef flips food around with complete control, so players must master
the ball - slicing, dicing, and serving.
The next few pages provide the coach with some
pointers which help teach the three vital skills: striking, receiving,
and dribbling.
DRIBBLING THE BALL
What to Watch For
The three qualities of good dribbling are:
tight control
change of speed
change of direction
It is advantageous to keep the ball very close to
the foot. It is hard to change speed and direction unless you can
touch the ball.
When dribbling, keep the knees bent at a 45 degree
angle. 90 degrees would be sitting in a chair. Show the kids what 45
degrees is. Can they stand at 45 degrees?
Dribbling with the knees bent enables the player to
cut and slash. You cannot cut and slash well it you are standing
straight up. The 45 degree angle also means the dribbler has good
enough balance to take a collision and not lose balance as easily as
if standing straight up.
Young players want to dribble with the toe touching
the ball. But there are no more kickers who kick in the NFL with the
toe because the toe is too small a surface, and which way the ball
goes off of it is unpredictable. The same with dribbling. Players
should be shown how to dribble with the outside of the foot, or the
inside of the foot.
Dribbling with the outside of the foot (turning the
foot slightly in and touching the ball on the surface where the shoe
starts to bend) allows the player to have a wider surface to touch the
ball than the front of the shoe.
Dribbling with the outside of the foot enables the
player to run. Notice that it is possible to sprint pigeon-toed (toes
turned inside). Some of the fastest sprinters in the world are
pigeon-toed. This is the way to dribble when you want to accelerate.
Trying to escape, cut and slash? This way.
Dribbling with the inside of the foot puts a wide
surface on the ball. It keeps the ball under control. However, it
slows you down because you cannot run with the inside of the foot
coming forward.
In a nutshell, the ball should be kept close when
in traffic, i.e.. when near the other teams goal.
When the player wants to "fast break" and has the
space to do so, it is quicker to push the ball out into the open space
and run, i.e.. don't keep the ball so close when in wide terrain.
Having to touch the ball often slows the runner down.
Dribbling usually yields the most dividends when
used in the opponents half of the field. Players who want to run with
the ball in their half usually run into trouble.
The more dribbling moves a player knows, the more
chances he has of escaping trouble. The goal is to train all players
to be good dribblers - not just the attackers.
Players who dribble with the head down do not see
much. Continually ask the players to get the head up, to look and see.
There is a big difference between just looking, and
seeing. Sometimes one can look and yet not see. To see is to
recognize.
STRIKING THE BALL
What to Watch For
Knowing how to strike the ball, or having good
form, is the largest part of passing or shooting. Some of the hardest
strikes come from players no larger than a pencil. They just have good
form.
Because the inside of the foot is such a wide
surface, it is usually the first striking surface taught. The inside
is excellent for accurate, short range passes. Unfortunately, the
inside surface is for opponents to read.
The outside of the foot is used to release passes
quickly. It is difficult for opponents to predict because it lacks a
wind-up.
The "laces" are the surface of choice for power.
When shooting, passing over distance, or wanting to hit the ball hard,
the "laces" come into play.
"Laces" really means striking the ball with the toe
aimed down, and the big toe bone striking the ball. If you have ever
bent your foot back, hyper-extended it, you know this hurts. So avoid
using the center of the foot.
Be aware that the the "laces" part of the foot on a
young player is very small, only a few inches. For this reason, it is
often easier to begin learning striking mechanics with the inside of
the foot first.
Below are techniques and mechanics relative to all kinds of striking:
Point the toe of the plant foot at the target. This
helps accuracy as this ground foot begins the aiming process.
Whenever striking, lock the ankle of the striking
foot. Imagine trying to hit a baseball with a bat that was not stiff
when you swung. The ball would not hit off it very far. The same with
the ankle.
Slightly lower the center of balance when contact
with the ball is made, allowing better balance and a better power
base.
Before approaching, the head is up locating a
target. But during the approach, the head should be down concentrating
on the ball.
Upon approaching the ball, keep the head still. If
the head is bouncing around, vision gets distorted, resulting in
inaccuracy.
Striking with the right foot? Hold the left arm out
for balance.
It helps for the player to imagine a line going
from the ball to the target. The idea, then, is to send the ball up
that line.
The only reason the ball goes up is, the bottom was
struck.
A theory of getting the ball into the air goes like
this: if the plant foot is planted behind the ball, the striker tends
to reach for the ball and lean slightly back. The player then tends to
strike the bottom of the ball, and the ball goes up. However, if the
top is struck, the ball will stay down.
A theory of keeping the ball down: if planting
beside the ball, the body tends to lean over it, causing a strike
mid-height on the ball, which keeps it down. However, if the player
strikes under the ball, it will go up.
The follow through with the striking leg is very
important. Just as an NFL punter follows through high, if the target
is high, follow through high. If the target is low, the follow through
should be kept low.
For maximum, low-target power (i.e shooting at
goal), the player should land on the foot that swings, meaning "jump
through" the swing and follow through at the target - low. This is an
awkward feeling at first. But the follow through gets the body weight
behind the strike.
Can you observe players landing on their plant foot
after a strike? This usually meant a lack of power, or usually, a chip
shot.
Many young kids make it hard upon themselves
because they lose their balance and fall down when they strike the
ball. Stay on your feet.
Kids also tend to reach for the ball, planting too
far behind. The result is a lack of power. The plant foot should be
close to the ball.
One of the biggest goals of youth coaching is to
develop players who can strike the ball powerfully with both legs.
This takes lots of repetition, lots of praise, and patience.
Having the correct sized ball makes a big
difference.
RECEIVING THE BALL
What to Watch For
Knowing how to confidently receive an incoming ball
allows the player to move from tentative to aggressive. All that is
needed is good form.
Ground balls are a good starting point since
bouncing balls are harder.
The player must step into the line of flight and
get the body behind the ball. With body behind ball, the ball has less
chance of escaping.
A good phrase which describes the receiving action
is to "collect the ball." Some coaches use the word "trap," but trap
usually refers to killing the ball dead. Rather, the first touch can
redirect it away from pressure.
The easiest surface to collect a ground ball is the
inside of the foot, turning the toe outside. It is a very wide
surface.
When collecting with the inside, players might say
to themselves, "Toe up, heel down." The toe is only slightly up and
the heel slightly down - not a radical angle. The receiving foot is
off the ground an inch or so.
This requires the players to be able to stand on
one leg. For little kids, it is helpful to practice jogging around,
and upon the command "one inch," all players balance on one foot while
keeping the other one inch off the ground, and the inside surface
facing out. Hands out for balance helps.
"Cushion" the ball by giving a little with the
ball's force. This is known as "taking speed off" the ball. If the
foot does not give, and a fast rolling ball smacks into it, the ball
bounces off the foot like it hit a wall.
This "cushion" principle is fundamental to
collecting all kinds of incoming balls. "Cushion" is a good word to
use.
Another means of "taking the speed off" is to hop
an inch backwards with the plant foot, creating a giving surface, much
like a mattress.
When collecting, the eyes should follow the ball
into the receiving surface, so that the ball does not roll under it.

CHAPTER 3
WHAT TO DO AT PRACTICE
A. IDEAL U-6 & U-8 PRACTICE PARAMETERS
While there are hurdles to overcome, the following
recommendations are made in the interest of producing improving players.
A growing number of coaches hold the opinion that
soccer practices should be no longer than the length of the game. Yet
for U-6 & U-8, an hour or less seems so little for a number of reasons:
(a) a certain percentage of the players will not be on time because of
parental obligations; (b) it is hard to teach much in such a short
amount of time; (c) warming the kids up, preparing them to play, takes
time. How much time does that leave the kids to really learn? Not much.
At summer camps, U-6 and U-8 players are able to enjoy
practices of even greater length. The glue that bonds the players
interest - the one element that allows the players to gleefully endure -
is fun. Once the parents see that the players are having fun, victory is
at hand.
While the coach must be an entertainer, and while the
coach must stay a step ahead of the kids or they will become bored, it
is not difficult to run a quality 90 minute practice for U-6 and U-8 age
players. Come prepared, and at the first sign or boredom or lack of
interest, move to another activity. Above all, make sure the players are
enjoying it!
- Length of Practice: 90 minutes per practice
- Number of Practices per Week: 2
- Number of Balls at Practice: 1 per player (players
must bring them)
- Number of Disc Cones per Team: 30 (should be less than $1 apiece)
- Number of Practice Jerseys: Approximately 8
B. TEN PRACTICE TIPS
Suggestions for a Better Training Session
- Have practice designed before driving to the
field. Write it down.
- Organize practice so it moves through a number of
activities. Players have short attention spans. Don't give them the
chance to get bored.
- Dress like a soccer coach when coaching. Would
farmers listen to the President if he dressed like a business man?
Would industry listen to a President dressed like a farmer? Tailor
to the audience.
- Avoid letting players see you read your notes. We
do not want them to think without notes, you are clueless. Leave the
clipboard at home.
- Soccer is a chaotic game incorporating movement
and decision making. Standing in lines does not foster that. Keep
line time to a minimum.
- Practice activities usually include both
"exercises" and "games." Understand there is a big difference.
- "Exercises" - those activities that include less
than 4 vs. 4, such as "drills," skill work, etc. - should be
employed at the beginning of practice, serve as a "warm-up" and
occupy 25% or less of practice.
- "Games" - those activities that include at least
4 vs. 4 - should occupy 75% of the allotted practice time.
- The more "small-sided" games at practice (4 vs.
4, etc.) the more learning. Small-sided games are more efficient
since the lessons are increased. Two games of 4 vs. 4 is better than
one game of 11 vs. 11.
- Once in a while, let them scrimmage the whole
practice. Occasionally say "Try this. Forget that. Play." The
surprise heightens motivation.
|
PRACTICE PLAN |
Team
_____________________ Date ____________________
Topic(s) ___________________________________________
Coaching Supplements:
- Balls __________________________
- Bibs __________________________
- Portable Goals _________________
- Frisbee Cones __________________
- Standing Cones _________________
- Nets __________________________
- Other _________________________
|
|
STAGE ONE |
Diagrammed Exercises or Games:
|
Coaching Pointers
|
|
STAGE TWO |
Diagrammed Exercises or Games:
|
Coaching Pointers
|
|
STAGE THREE |
| Diagrammed Exercises or Games: |
Coaching Pointers
|
|
STAGE FOUR |
Diagrammed Exercises or Games:
|
Coaching Pointers
|
|
ENDING STATEMENTS |
| POSITIVE ENDING
COMMENTS:
|
D. FAST-FOOTWORK PATTERNS

Fast-footwork patterns serve as
technical rehearsals between the player and the ball. Much like the
martial artist practices self-defense patterns to prepare the body to
move, fast footwork patterns prepare the player to move the ball. A
synchronicity between ball and body results.
The subtle difference between fast footwork
patterns and one-on-one moves is that, in many of the fast-footwork
patterns, the emphasis is on simply manipulating the ball around the
body, rather than going right at an opponent.
|
TO SWING THE RIGHT LEG-OUT - IS TO MOVE IT AWAY
FROM THE LEFT, AS INDICATED HERE.
 |
TO SWING THE RIGHT LEG-ACROSS - IS TO MOVE IT
ACROSS THE LEFT, AS INDICATED HERE.
 |
All fast-footwork
patterns are designed for immediate repetition each pattern done
numerous times in a row. Once the player grasps the movement, place an
emphasis on having "quick feet."
It is vital that the player receive a visual
demonstration of the pattern. Although the learning process is enhanced
with a quality demonstration, the process nearly falters without some
sort of visual model. For the coach, the idea is to provide a picture,
and then let the players perfect it. This picture may best come from
another player.
PIVOT: TO PICK THE PLANT FOOT UP AND SET IT IN A DIFFERENT DIRECTION
All of the patterns in
this section were diagrammed for a right-footed player, since "righties"
are more common. Left-footers need only reverse the side designations.
Ping-pong
Ball is slapped back and
forth between legs with the inside surface of the feet.

On, back, forward
Right sole pulls ball
straight back, right foot slides low and behind the ball, turning the
toe inside and preparing the outside surface to touch the ball; right
outside surface then pushes the ball forward about 2 feet, or enough so
that you have to take a couple steps.

On, back, outside
The right sole pulls ball straight
back, and the plant foot takes a hop backwards; the right foot slides to
side of ball and the right outside surface touches it outside - ball
rolls 90 degrees.

In-Out (One Foot)
The inside of the right
foot touches the right side of ball, gently rolling it inside a few
inches, towards the left leg. The outside of the right foot then
cushion-touches the left side of the ball back outside (i.e. does not
whack it like it is a pass) , away from the left leg. Notice that the
'in-out' is angled, so that the ball is slightly advanced. The entire
'in-out" is done quicker when two things occur: (1) the foot touching
the ball stays in the air and does not touch the ground between touches,
and (2) the dribbler hops slightly on the plant leg, i.e. 'touch inside,
hop and replant, touch outside.' This hop inside creates a weight shift
which enhances acceleration after the move.

On, back, forward, stop and hop over
Right sole pulls ball
straight back, right foot slides low and behind the ball, turning the
toe inside and preparing the outside surface to touch the ball; outside
surface then pushes the ball forward about 2 feet, or enough so that you
have to take a couple steps; player then runs over the ball and while
passing over it, the ball is then stopped with the sole, and the player
turns around 180 degrees. Notice when the player runs over the ball, he
lands "half-turned" so he can turn back quickly.

Ping-Pong, Stop, Tap-Through
Ball is slapped back and
forth between legs with the inside surface of the feet; sole of the
right foot stops the ball dead. Right foot is then put down in front of
the ball, but more to the left side of the ball, as the body steps over
the ball. While stepping over the ball, the inside of the left foot
"taps" the ball forward, behind the planted right foot. The ball ends up
back in front.

On, Back, Outside - Step Across (L)
Right sole pulls ball
back, and plant foot takes a hop backwards; right foot slides to side of
ball and outside surface touches it outside - ball rolls 90 degrees.
Left foot then swings across (toe aimed down) as if body is going to
burst with ball in that direction, and sets down on ground near ball;
while left foot is swinging across, right foot slides behind ball and
plants on outside of far side of ball.

Ping-Pong, In-Out (Right sole)
Ball is slapped back
and forth between legs with inside surface; sole of right foot then
touches side of ball, gently rolling it inside, a few inches, towards
left leg. Right sole then rolls ball back outside, away from left leg.
Notice 'in-out" is angled, so that ball is slightly advanced.

E. BACK YARD PLAYING
Investing in Quality Time
Any time a parent spends
"playing" with a child is an investment in a future relationship. It can
also a very good way for the child to learn the subtleties of ball
control. As long as the activity is something the child wants to do, it
has the potential to bring a return.
The following are activities which help develop "back
yard" skills:
Adult and child play one vs. one,
with the objective being to score between the cones (shoes, rocks, etc.)
while keeping the ball below the knees. The idea is for the player to
learn how to win, and lose, while having fun.

Pitch to the player and
make him bring the ball down (collect it) with the shoe laces. If too
difficult, do not hesitate to regress: drop the ball from head height;
from above head height; then a pitch. Player must keep eyes on the ball.
Can use different surfaces: inside foot, outside, thighs, etc.
Have the player dribble at you with the ball. Player
must throw a move (simple cut, fake kick, leg swing) before going past
you. Player goes past about 10 feet, turns and passes back, and it is
your turn. This is called practicing "dribble overlaps." It is good
because it forces the player to rehearse moves, while providing
repetition and a high success rate.

Adult and player pass back and forth between the cones
(shoes, rocks, etc.). The player can be asked to pass with the laces,
the inside, or outside of the foot; to pass the ball back after stopping
it, or with the first touch. Also, the surface receiving the ball can
include inside or outside foot.

Have the player come to
you. When the player is within a couple feet, throw the ball over their
head and have them run to retrieve it. The idea is to turn the ball
around, and bring it back. As the player becomes more adept, the focus
is shifted upon the first touch. This touch should be directly back
towards the target (thrower). Can you use the outside of the foot? The
inside?

The player dribbles between
the cones, using the outside and inside of the foot's surface to direct
the ball. Be advised that young players like to dribble with the toe.
This is not necessarily a mistake, but the outside and inside of the
foot are a better choice since there will be more control.
Have the player play "climb the ladder." This is an
exercise which determines how many times a player can juggle. Get the
highest number you can within a minute, etc. How many with the head? How
many with the thighs? The laces? Can you go head, thigh, then laces? The
other way around?

CHAPTER 4
"FOOL PROOF" PRACTICE DAYS:
JUST ADD WATER
A. READY-MADE PRACTICES
Ten "Can't Missers"
The following pages contain
10 "ready-made" practices. Each encompasses an entire session's worth of
activities, going from exercises to games. The coach may discover that
he does not possess the time to engage in every activity during a
practice.
The rationale behind
providing the "ready-made" practices was based upon the following
conclusions concerning U-6 and U-8 coaches. Many coaches: (a)
reluctantly accepted a coaching position; (b) did not take the time to
design practices despite having this manual; (c) had difficulties
enjoying the coaching experience; (d) had players who were negatively
affected as a result; (e) did not return for a second year of coaching.
If these
conclusions are true for only 10% of U-6 and U-8 coaches, then it might
be helpful to provide "ready-made" practices. These pre-designed
practices might enable those coaches to run higher quality practices, to
enjoy the coaching experience, might allow greater enjoyment for the
players, and cause both to return for a second year of soccer.
Although not every
exercise and game in the manual is used, every exercise and game
utilized in the "ready-made" section comes from this manual.
Realize that some of
the dialogue that accompanies the diagrams in the "Ready-Made" practices
has been abbreviated to fit the practice into a two page format. The
activities, particularly those used in the first 25% of practice time,
are explained in greater length in the section on exercises.
Feel free to take
advantage of the "Ready-Made" practices. The bottom line is for both
coach, and players, to enjoy the game.
Click here to go to Chapter 4
The Ten Ready Made Practice Sessions
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WHAT ARE THE BENEFITS OF A.Y.S.A?
WHY SHOULD WE JOIN? |
- Medical and Liability Insurance for All Members: A.Y.S.A.
provides every player, coach and administrator with secondary
insurance coverage. In the event an eligible-yetuninsured person is
injured while at an A.Y.S.A. sanctioned event (practice, game,
tournament), A.Y.S.A.'s insurance acts as primary coverage. For those
with primary coverage, AYSA's insurance becomes secondary, meaning in
the event of injury, our insurance helps cover costs primary does not.
- A.Y.S.A. Newsletter: The A.Y.S.A. newsletter is
distributed to everyone registered with A.Y.S.A. Arriving four times
per year, the newsletter contains advanced and simplified coaching
articles, camp advertisements, tournament declarations, O.D.P.
announcements information regarding AYSA direction, a calendar of
soccer events, team results, pointers on gaining soccer scholarships,
whereabouts and menu of the Annual General Meeting (A.G.M.) and much,
much more!
- Coaching License Clinics: The clinics are age
appropriate: G (U-6 & U-8), F (U-8 & U-10), E (U-12 & U-14) and the D
(U-16 & U-19):
|
|
LICENSE CLINIC |
LENGTH |
COST |
PREREQUISITE |
LOCATION
|
| G License
|
3 hours |
FREE |
None |
Your area |
| F License
|
9 hours |
$30 |
None |
Your area |
| E License |
18 hours |
$60 |
None |
Your area |
| D License |
36 hours |
$85 |
Former
college player or "E" |
Your area |
| C License |
One week |
TBA |
D License |
National
loc. |
| B License |
One week |
TBA |
C License |
National
loc. |
| A License |
One week |
TBA |
B License |
National
loc. |
|
- Referee Clinics: Refereeing
is a great way to stay in shape, make money, and be involved with the
game. A.Y.S.A. can help you find the course. Below is a guide:
LICENSE CLINIC LENGTH COST PRE-REQUISITE LOCATION
Referee 16 hrs. $55 at least 12 yrs old TBA
Linesman 16 hrs. $55 at least 12 yrs old TBA
- Administrative Assistance from officers, committees, & staff:
A.Y.S.A. can help you avoid "re-inventing the wheel", by offering
guidance in the following areas:
-League and/or Club Development -Rules/Regulations & Structure
-Securing Non-Profit Status -Team Kits
- Computerized Registration, Scheduling, Financing and
Player/Administrator ID Photo Cards: There are many advantages in
registering through computer disk ... databases, an easier method of
keeping track of costs, volunteers, uniforms, etc. The United States
Soccer Federation will only accept registration on a computer disk.
And every A.Y.S.A. player/coach/administrator receives a photo I.D.
card, certifying U.S.S.F. membership, while allowing the cardholder to
participate in nationally sanctioned tournaments.
- Direct Affiliation with U.S. Youth Soccer Association and the U.S.
Soccer Federation: The U.S.Y.S.A. and U.S.S.F. are the recognized
divisions of soccer within the country. Joining A.Y.S.A. means
aligning with the same organization that produces the World Cup team.
- "U.S. Youth Soccer" magazine delivered to head coaches &
administrators: All head coaches and administrators who register with
A.Y.S.A. through computer disk will receive the US YOUTH SOCCER
magazine. Features include articles on national team players, coaching
suggestions and practice "drills," general soccer news, reports on
national team youth, etc.
- The ability to hold AYSA sanctioned tournaments: Tournaments
sanctioned by A.Y.S.A. are also sanctioned by U.S.S.F. This means that
teams from other states have permission from their state association
to enter your tournaments.
- The ability to enter into the three major A.Y.S.A. tournaments:
Your team might be interested in competing with others of similar
ability. Those include: (a) Snickers Cup: the competitive state
championship; (b) Governor's Cup: the state championship for those in
the premier leagues; (c) American Cup: the recreational tournament.
- Access to the Olympic Development Program (O.D.P.): O.D.P. is a
vehicle by which male and female players receive advanced training
and compete for positions on state, regional, Olympic, CONCACAF,
Pan-American, national, and World Cup teams. Tryouts, and a further
explanatio
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